Chipsets

Chipsets are special modifications found on Talos I during Prey (2017) and the Pytheas simulation during Prey: Mooncrash.

Overview
In Prey (2017), chipsets are devices that modify Morgan's TranStar uniform or Psychoscope and serve various functions. Morgan only has a set number of slots to fill with chipsets for his/her body or mind, and more slots can be unlocked through the suit modification and psychotronics neuromod abilities, respectively. You will still have to prioritize which ones you think are more valuable than others. On top of this, chipsets are randomized on each iteration, meaning that no one chip will be in the same location for two players. It is possible to acquire the same chip multiple times, though this is probably not intended since multiple copies of the same chip cannot be equipped in the same chipset. In Mooncrash, acquiring chipsets that are already on your current character will add Sim Points to spend prior to entering the simulation in future attempts. Chipsets in Peter's simulations cannot be retrieved from fallen player characters' corpses or phantoms.

Suit Chipsets
Most of these are essentially upgrades to Morgan's TranStar suit or non-psychotronic equipment, or physiological enhancements.

Psychoscope Chipsets
For the most part, chipsets connected to Morgan's psychoscope facilitate aiming, detecting, or scanning with it, or alter the ways his Psi pool gains or loses points, or directly improve the efficacy of his skills or Typhon powers.

Locations of chipsets
Neuromod Division Talos I Lobby Hardware Labs Exterior - First Visit Psychotronics G.U.T.S. Arboretum Crew Quarters Deep Storage Exterior - Second Visit Cargo Bay Life Support Power Plant Shuttle Bay The Bridge
 * 1F Simulation Debriefing - In Briefcase - Suit
 * 1F Simulation Debriefing - In Safe (Code: 5150) - Scope
 * 4F Fabrication - On Desk - Suit
 * 2F - Human Resources - On Desk - Suit
 * 2F - I.T. Department (Code: 0913/Hacking 1) - In Cabinet - Suit
 * 2F - Morgan's Office; Pre-Order Bonus Locker - Suit (Recycler Shielding)
 * 2F - Morgan's Office; Walk up to Mikhaila Ilyushin - Suit
 * 2F - Morgan's Office; Walk up to Dayo Igwe - Scope
 * 3F - Atrium Duct - On Floor - Suit
 * 1F - Demonstration Room - On Floor - Suit
 * 2F - Machine Shop Moon Door - On Floor - Suit
 * Exterior - Executive Cabins Breach - 313 Board Member Room - In Cabinet - Scope
 * Exterior - Habitation Pods Breach - Floating In Tamiko Hayashi's Pod - Suit
 * Exterior - Grant Lockwood's Corpse (ID: 1129) - Suit (ARTX Propulsion Gen 2)
 * Exterior - Transtar Sign (Traveling 5 m/s) - Emmanuel Mendez's Corpse - Suit
 * 1F - Maintenance Corridor - Janos Jozsef's Corpse - Scope (Mimic Detection Gen 1)
 * 1F - Maintenance Corridor - In Wall-Mounted Supply Crate - Scope or Suit
 * 1F - Looking Glass Station - On Shelf - Suit
 * 2F - Live Exam - On Counter - Scope (Speedscan 001SI)
 * Research Lv - Magnetosphere Chamber - Anders Kline's Corpse - Suit (ARTX Propulsion Gen 1)
 * Research Lv - Magnetosphere Chamber - closed hatch inside magnetosphere opened via computer console
 * Research Lv - Magnetosphere Chamber - Above last stairs, look up for a red light, jump up then turn right to see another stash
 * Cargo Tunnel - behind a large black tube near a broken sub
 * Engineering Lv A - Cargo Airlock - In Grey Supply Crate - Scope (VERIFIED - This's the only grey supply container found with a guaranteed chipset)
 * 3F - Greenhouse - On Tool Bench - Suit
 * 2F - Maintenance Behind Lobby Entry - On Cabinet - Scope
 * 4F - Alex's Office - In Safe - Scope
 * 4F - Alex's Office - On Desk - "Before I Give You The Key" - Scope (Coral Scanner)
 * 1F - Crew Cabins B; Bellamy's Cabin (Key in Psychotronics - Morgue) - On Desk - Scope
 * 1F - Crew Cabins B; Thorstein's Cabin (Key in Hardware Labs - Thorstein's Office) - On Desk - Suit
 * 1F Crew Cabins B; Abigail Foy's Cabin "Treasure Hunt" - Suit (Game Master's Ire -OR- Adventurer's Toolkit Fabrication Plan)
 * 1F - Crew Cabins A; Igwe's Cabin - On Shelf - Scope
 * 1F - Crew Cabins A; Igwe's Cabin - Gustav Leitner Safe - Scope
 * 1F - Kitchen Freezer - On Shelf - Suit
 * 3F - Executive Suites; Morgan's Suite (Key in Morgan's Office) - On Shelf - Suit
 * 3F - Executive Suites; Morgan's Suite (Key in Morgan's Office) - Stash Under Couch - In Briefcase - Suit or Scope
 * 3F - Executive Suites; Alex's Suite (Key in Alex's Office Safe) - On Bed - Scope
 * 1F - Science operator; Appears after you are asked to find a water regulator and return to the crew quarters - Drops chipset on death
 * 2F - Command Center - On Table - Scope
 * Exterior - Morgan's Office; Save Dayo Igwe during "This Side Up" and once he's in your office, sometime after restarting the reactor, you can do the "Gustav Leitner" side objective for him. - Scope (Coral Psi Extractor)
 * Exterior - Cargo Bay A - Jessica Wiley's Corpse - Suit
 * 1F - Staging Area - In Toolbox - Scope
 * B2 - Escape Pod Hall - Under Floor - Scope
 * B2 - Escape Pod Bay (SE) - Angela Diaz's Corpse - Scope
 * B2 - Water Treatment Facility - Cynthia Dringus' Corpse - Scope
 * B2 - Water Treatment Facility - Monitoring Station - Supply Crate
 * B2 - Air Treatment Oxygen Control Room - Metal Shelf by Door
 * 1F - Monitoring - Duncan Krassikoff's Corpse - Scope
 * B2 - Coolant Monitoring Station > Morgan's Office; Talk to Mikhaila Ilyushin after "Assisting Mikhalia Ilyushin" - Suit (Last Chance Core)
 * B3 - Southern Duct - Suit
 * 1F - Escape Pod Bay; Broken Escape Pod - On Floor - Suit
 * 3F - Mia Bayer's Office - On Desk - Suit
 * 1F - Command Deck - Spencer Ogden's Corpse - Suit
 * 1F - Briefing Room - Skye Braxton's Corpse - Scope
 * 2F - Captain's Loft - In Briefcase - Scope
 * B1 - Escape Pod Bay (NW) - In Briefcase - Scope