Turret (2017)

Turrets are mobile, autonomous machine guns that are used on Talos I during Prey (2017).

Overview
Turrets are mobile, autonomous machine gun systems that attack enemies. Turrets can be friendly or hostile to the player. If friendly they can be repaired (if the player has sufficient spare parts) and reinforced (if the player has the prerequisite ability and sufficient spare parts) which gives turret greater damage reduction. If hostile, turrets can be destroyed or hacked and turned friendly.

Turrets can be manufactured from Fabricator where the Fabrication plan lies on Security's Office Safe. The code was given by Sarah Elazar once player rendezvous with her on Caro Bay B.

The cost of Turret Production are 3 Synthetic Material and 3 Mineral Materials.

Initially all turrets are friendly. Turrets become hostile:

- if player has many Typhon neuromods installed (only one tier 1 ability can be installed safely or at least 10 Typhon Neuromods)

- if certain enemies hacked them (usually Technopath).

Turrets can be fortified with Repair III and it costs 3 Spare Parts for each fortifications. When fortified, it's durability will be increased by 200% enable the turret defeat Phantom with less worry of being broken in short time.

Usage
Turrets can be used by engineers as an alternate way to deal with enemies. They will also provide protection for survivors that player has just saved to avoid being attacked by Typhons.

Quests

 * Cargo Bay Defenses

Achievement

 * Gates from Hell