Weaver

Weavers are a type of Typhon that appear in Prey (2017).

Overview
They are able to reanimate the husks of humans whose psi-energy has been devoured by Mimics, turning the husks into Phantoms.

They can create Typhon creatures like the Telepath in order to protect the Typhon ecology and reach their goals. If attacked, the Weavers can manifest or bring about Cystoids to protect itself. It is unknown if the mass to create these defenses come from the Weaver itself or from some other source. Additionally, they create something called Coral, a colorful thread-like substance.

However, on some occasions their attempt to create a Phantom fails, resulting to the elusive Poltergeist as a result.

Design
Weavers are actually a mimic that has been stung repeatedly by a group of other Mimics, transforming the Mimic into the Weaver. It seems to have the ability to "promote" average Mimics to the greater/elite variant, which does more damage, faster, and harder to kill and can be a nuisance. Weavers look like clustered tentacles, 3 in the top and several on the underside. Abilities are stated above, but not limited to Typhonisation (converting normal matter to Typhoon material) of husks, upgrade Mimics it sees fit, and produces Coral, which color is shining gold. Upon encounters of Coral, it induces a powerful hallucination of Typhon particles attaching to neural cells, and with a male or female voice depending on the gender the player choose in the beginning saying "don't let them do this to you" possibly Morgan resisting mind control, which might have the Typhons referred him to as an "anomaly" and January telling the Coral was not anywhere out of containment cylinders until now.

Strategy
Q-beam highly effective, just be careful with Cystoids that Weaver spawns. Recommended to start Q-beam Weaver before player is spotted. Watch out for the backlash ability. Best to nullify it then kill it.