Prey 2 (Human Head Studios)

Prey 2 is upcoming first-person shooter open-world video game developed by Human Head Studios and published by Bethesda Softworks, it is due for release on Microsoft Windows, PlayStation 3 and Xbox 360 after 2012. It is sequel to the 2006 video game Prey.

Gameplay
Prey 2 is a first-person shooter set in an open alien world called Exodus. As a bounty hunter, the player will have over 20 gadgets with over 40 upgrades for those gadgets. The player will use a variety of Earthly and alien weapons to kill and capture his/her targets. Agile combat is also a large part of the game, where the player will jump, climb, and hover with rocket boots to traverse large alien cities. The game has morality system in which the player will choose how to act in the world. When captured bounty there will be a choice to interrogate enemy to gain information or send to client and get money.

Plot
In Prey 2, the player is no longer the prey. The protagonist is Killian Samuels, a U.S. Marshall turned bounty hunter. He somehow escaped The Sphere but doesn't remember how.

Development
The sequel to 2006 game Prey was officially announced on March 14, 2011. "We are thrilled to be working with Bethesda on Prey 2," said Chris Rhinehart, project lead. "Prey 2 will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are."

Prey 2 was announced once before shortly after the release of Prey, 3D Realms' Scott Miller confirmed that a sequel named Prey 2 was already in development. On March 17, 2008, Miller's brand-management group Radar Group was officially launched, along with the announcement that it is managing Prey 2, and that it slated for the PC, PS3 and Xbox 360. The rights were later transferred from Radar to Bethesda Softworks. According to Pete Hines, the VP of Bethesda, the current version of the game is what the developers wanted to make and not what has been announced before by the Radar Group.