The S4 Tactical Combat Shotgun is a pump-action close-quarters weapon found on the Talos I orbital research station during the gameplay of Prey (2017).

Overview Edit

The S4 is a standard pump-action shotgun with a tube magazine that holds 4 rounds if stock, 10 rounds if fully upgraded. There's really nothing special about it. The only futuristic feature is the ammunition counter on the side.

Acquisition Locations Edit

Location 1: On Nash Underwood's body in the Talos I main lobby near the entrance to the Neuromod Division.

Location 2: On the desk near the Holding Room in the Talos I main lobby.

Performance and Value Edit

The Throne S4 is a security weapon and therefor can only be fully upgraded with Gunsmith I and II perks. The performance and recycle/dismantle values are listed below.

Stock Performance Edit

  • Firepower: 41
  • Recoil: 100
  • Ammo Capacity: 4
  • Reload Speed: 100

Upgrade L1 Performance Edit

  • Firepower: 44
  • Recoil: 75
  • Ammo Capacity: 5
  • Reload Speed: 120

Upgrade L2 Performance Edit

  • Firepower: 54
  • Recoil: 50
  • Ammo Capacity: 6
  • Reload Speed: 145

Upgrade L3 Performance Edit

  • Firepower: 59
  • Recoil: 10
  • Ammo Capacity: 8
  • Reload Speed: 175

Upgrade L4 Performance Edit

  • Firepower: 66
  • Recoil: 10
  • Ammo Capacity: 10
  • Reload Speed: 175

Recycle Value Edit

  • 1 Mineral
  • 0.25 Synthetic Material

Dismantle Value Edit

The Margrave Edit


The Margrave is a special Shotgun only available through the Cosmonaut Pack DLC with only cosmetic differences to the ordinary shotgun. The Margrave is then found in Morgan's office.

Inspection Edit

  • "Designed especially for Catherine Yu's participation in the Centennial European Shooting Championship, the Throne "Margrave" is a masterpiece of firearm craftsmanship. Mahogany stock, a proprietary metal alloy barrel and a 24 karat gold inlay combined with superior electronic gun control systems deliver the ultimate shooting experience."

Usage Edit

The shotgun is useful when confronting enemies in small spaces or when facing a tough opponent. Unless a swarm of weak enemies are encountered, it is typically better to reserve shotgun ammo for larger threats like the Phantom and use the wrench or pistol on smaller threats like the Mimic. The shotgun deals very high damage at close range but suffers from a rapid damage fall-off at longer ranges.

A useful combination when using the shotgun against a threat like a Phantom is to immobilize the enemy with the GLOO Cannon and then enter close range to deal maximum damage with the shotgun.

Shotgun ammunition is rarer than pistol ammunition and therefor more expensive to manufacture with a Fabricator. As a result, it can be rather difficult to keep the shotgun supplied with enough ammo to use it as a main weapon, and it is best saved for more powerful enemies. Shotgun shells take up one inventory slot for every 48 rounds carried.

The shotgun can be an extremely powerful weapon when fully upgraded and the Firearms I and II neuromods are enabled. This brings the firepower all the way up to 98, allowing it to kill most enemies within three shots in most cases; if a critical hit is dealt it can even bring down the Nightmare in just 2-3 shots at close range on normal difficulty.


  • The Throne S4 Tactical Combat Shotgun bears a similar appearance to the Full-Barreled Shotgun from The Evil Within 2.
  • During the prologue, Demetri Bowser can be seen using it to take care of the Mimic attacking Dr. Sylvain Bellamy, making it the only weapon that can be physically equipped and used by another character.

Gallery Edit

Community content is available under CC-BY-SA unless otherwise noted.